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NPC Generator

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Advanced [show]


Anne Ashton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered black stockings, and carries crossbows. With bright blonde hair. This violet eyed northerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Military, Nature. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Anne Ashton, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Efferil Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. He wears his hair in dreadlocks. His eyes are brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Efferil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Glassblower, but he got bored and became a Guard. He struck the Guard job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Cynical. Bonds: Poor, Job. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Efferil Mellerelel, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Jet (130 gp). 1 Darkwood Shield.


Social Check DCs


Mord Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his Stetson black hat.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mord is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mord grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mord. He struck the Sellsword job and began his own company from there.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Disciplined, Justice. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mord Kendall, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)6 (-2) 8 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Krimp Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'9" and has a large white mantle and cape that has been intricately interwoven into his yellow robe. He has black hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Krimp is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Fearful. Bonds: Guardian, Family, Poor. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Krimp Mori, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp.


Social Check DCs


Dondon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes, and he perpetually has his pickaxe ready. His head has been shaved. His eyes are violet and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Dondon Wiseacre, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 7 (-2)14 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Ubada Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black trousers with yellow and blue striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. With wild blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a brothel owner, Ubada was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Bricklayer. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: Marry her brother to traveling adventurers; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Adventurer, Mentor, Job, Family. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Ubada Barlow, Female Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 8 (-1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Sardonyx (40 gp). Coral (70 gp).


Social Check DCs


Siffress Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. She has styled her white hair well, parting it to the right. Her green eyes dart from person to person to random spaces in the air.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She would rather hide behind her crafts than deal with other people.

History: Siffress was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Greedy, Shy. Bonds: Attractive, Job. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Siffress Bafflestone, Female Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)6 (-2) 8 (-1)10 (+0)
Skills Nature +0, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. Rhodochrosite (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Beleth Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her hair, while still mostly brown, has prominent grey streaks. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has all her life been fascinated with singing.

History: Born in the south her family was never financially stable. A freak accident while working with her Priest father left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Beleth Righteous, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 7 (-2)19 (+4)
Skills Arcana +4, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Citrine (40 gp). Banded agate (6 gp).


Social Check DCs


Donella Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She likes to wear ponchos typically of a light blue in addition to tight pants. Her brown hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a desert tribe. She has had some formal dancing training, and achieved minor success. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Donella Reese, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs

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