Emerald Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has wavy beige fur. She has gleaming, smiling hazel eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: She's looking for her big break; and wants to work out more often
Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Adventurer, Military. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 6000 cp. 1 Holy water.
Ekk Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. Her silver hair is still thick. Her amber eyes dart from person to person to random spaces in the air.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can't help but pocket interesting objects she comes across
History: Born to a pair of adventurers, Ekk grew up listening to her mother's many stories. Her druidic abilities were realized during a raid on her village. She has dedicated herself to building a better trade route.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 270 gp.
Kabbarg Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear white tank tops with violet skirt. She wears her blonde hair up. Her blue eyes have a joyful gleam in them most of the time.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Kabbarg hails from a village terrorized by brigands. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 14 years.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Opinionated. Bonds: Adventurer, Enemies, Job, Rich. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp. Amber (80 gp).
Yebe Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears skinny pants and wears a blue and tan robe with the hood down. She is tall, broad shouldered and powerfully built. Her auburn hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a font of random trivia from the lore and stories she has discovered
History: She was born in a small island village. She worked as a nervous Crown-heir and found it very stressful. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Riardon Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He wears his chestnut hair down. His eyes are likewise blue. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Riardon took refuge in the old dungeon and found the beat up hammer and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Riardon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Military, Nature. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 6 (-2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Heian Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a yellow suit, black shirt, and tan tie. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. Heian liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To find somewhere to settle down; and he would like to get married and retire
Ideals: Justice. Flaws: Secretive, Mundane. Bonds: Has a crush, Nature. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Randal England, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Flaws: Shy, Impulsive. Bonds: Poor, Mentor, Immigrant. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. A roughly beaten golden orb (50 gp). 1 Masterwork Common Melee.
Ralf Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His long auburn hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Wants to open a new tavern; and to be a doctor again
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp.
Nithther Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and carries monstrous two handed axes. He wears his red crest down. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.
History: Nithther hails from a village terrorized by goblins. In his 17th year, his parents were killed by a goblins raid, leaving Nithther alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nithther fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
