Kilvar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His hair is long and golden with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Insomniac. Bonds: In love, Religious. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Traki Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his scythe, and is pretty ugly. He keeps his auburn hair in a flapper bob. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Traki would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).
Calcitro Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His golden hair is matted, messy, and big. He has gleaming, smiling amber eyes.
Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Calcitro was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Insane. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Five In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. She wears a Stetson hat to cover her moderate length gray fur. Her eyes are amber and catlike.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion
Flaws: Insomniac. Bonds: Attractive, Poor, Family, Military. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 170 gp. Gold and topaz bottle stopper cork (600 gp).
Shava Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a blue vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her blue boots flare out at the collars. She is an epitome of beauty. With bright brown hair. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with vampirism at a very young age, Shava has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against giants
Ideals: Justice, Fighting. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. Eye agate (4 gp).
Gurdis Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'3". She is wearing a long, grey, dusty cloak. She keeps her silver hair in a pixie cut. Her eyes are gray and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.
History: Gurdis was born in the east. At a young age she loved to build and create. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She is searching for what she claims is her rightful reward.
Motivation: Her relatives are trying to arrange a marriage; and to clean up the streets
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Family. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
Delre Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail, she is not a threatening figure. Her auburn hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: Her tongue was cut out and she uses sign language. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: She has a crush on the local Sculptor; and further expansion of business
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Has a crush. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Pogranix Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her crest is brass and very short. Her eyes are likewise gold.
Personality: Eccentric and domineering, Pogranix will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born at the edge of vast mountains. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult.
Ideals: Extrovert, Justice. Bonds: Rich, Job, Nature. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. 1 Chain shirt.
Dondon Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants, and he perpetually has his lance ready. His hair is long and golden with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.
Personality: Dondon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Dondon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dondon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!