Beast Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized amber on her right hand. She has wavy brown fur. Her eyes, though not visible through her cowl, are amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. Beast enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a mountains tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Rich, Nature. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 18 (+4) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Terran, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Deep blue spinel (600 gp).
Carrie Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long red hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.
History: He was born blind and as such lacked many opportunities for work. When Carrie reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable
Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Military, Slave. Occupation: Miner
Voice: French accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Skog Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his black robe and has his sword always slung over his shoulder. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.
Personality: Skog hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Skog lived on a farm with his mother, near the main road leading to a nearby town. One day when Skog was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Skog was heart-stricken from the event, and his father started working long hours to provde for them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to get laid; and he has a crush on the local navigator
Ideals: Artistic, Persistence. Flaws: PTSD. Bonds: Family, Has a crush. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Blue quartz (5 gp). Chrysoberyl (80 gp).
Medrash Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His blue crest is lengthy. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered
History: Medrash was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Shepherd like his mother before him.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Logical. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Tanglar Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He is an epitome of beauty. He has moderate length red hair. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 6 years old his parents immigrated from the south. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Gifted, Entrepeneur. Bonds: Rich, Attractive, Immigrant. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Sekhmet Charm, Female Tiefling [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a tight fitting black shirt and pants. Her brown hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is an amazing painter.
History: Sekhmet was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Sekhmet took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Attractive, Poor. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1300 sp. Blue quartz (13 gp). 1 Masterwork Common Melee.
Theodoric Prescott, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a small bristly mustache and wavy black hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Artistic. Flaws: Addict. Bonds: Job. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Amber (110 gp).
Sarai Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear flannel. She has shaved her head bald. She has several tiny opal earrings on each ear.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Sarai was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarai decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to travel the world and help people.
Motivation: She wants revenge against brigands; and she has decided she is irredeemable
Ideals: Philantrophist. Bonds: Rich, Enemies, Military, Criminal record. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Quelenna Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her long black hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of northern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy; and she is unsatisfied with her job
Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies, Rich. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Star rose quartz (80 gp).
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