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NPC Generator

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Advanced [show]


Margery Kelsey, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She carries with her a set of tridents, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is short and auburn. Her blue eyes dart from person to person to random spaces in the air.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Margery was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Margery's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Margery and her spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Military, In love. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Margery Kelsey, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp.


Social Check DCs


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His beige fur is braided into rings. He is baby faced.

Personality: Three wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised in a forest tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and wants to raise his children well

Ideals: Disciplined. Flaws: PTSD. Bonds: Enemies, Nature, Family. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Three Peak, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)4 (-3) 12 (+1)11 (+0)
Skills Investigation -1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. Silver pearl (40 gp).


Social Check DCs


Scrag Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears bulky white painted plate armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: Scrag hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Artistic, Logical. Bonds: Rich, Slave, Adventurer. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Scrag Southey, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc, Aquan, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp.


Social Check DCs


Rurik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Persistence, Fighting. Flaws: Ugly, Addict, Shy. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Rurik Helcral, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 7 (-2)6 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His golden hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast forest. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Stableman

Voice: American accent

Attributes [hide]

Senteq Murnig, Male Gnome Sorcerer 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 17 (+3)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp.


Social Check DCs


Roywyn Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fitting clothing which further accentuates her frame. Her black hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She dislikes all the random violence that takes place in the south. She has all her life been fascinated with dancing.

History: She was raised in a island tribe. In her 18th year, her parents were killed by a dire rats raid, leaving Roywyn alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Roywyn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Pacifist, Artistic. Bonds: Attractive, Poor, Nature, Enemies. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roywyn Quillsharpener, Female Gnome Sorcerer 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp.


Social Check DCs


Ahvain Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. His tied-back hair is chestnut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the north. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ahvain took refuge in the large cave and found the beat up bastard sword and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends

Ideals: Pacifist. Bonds: Adventurer, In love, Attractive, Nature. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Ahvain Xistsrith, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. 1 Hourglass.


Social Check DCs


Adam Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His silver hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Spy

Voice: French accent

Attributes [hide]

Adam Kemmerer, Male Half-Elf Sorcerer 3
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Helen Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying red hair a little too much giving a sharp red color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the north to a Marshal, Helen learned a great deal about her mother's area of expertise. Her childhood dream was to be a Tanner, but she was a colossal failure. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Helen Simmons, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)16 (+3) 16 (+3)7 (-2)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1300 sp.


Social Check DCs

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