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NPC Generator

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Advanced [show]


Loopmottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her warhammer ready. She sports a flattop hair cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A powerful wizard made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Flaws: Forgetful. Bonds: Poor, Guardian, Mentor. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Loopmottin Daergel, Female Gnome Sorcerer 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Brown-green garnet (90 gp). Carnelian (20 gp). Azurite (6 gp).


Social Check DCs


Odo Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and dresses in yellow turtlenecks beneath a brown coat with black slacks. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Selfish, Insomniac. Bonds: Rich. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Odo Petrie, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Kyle Shipley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Blacksmith does. His golden hair, when down, is lengthy. His amber eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Blacksmith business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Blacksmith job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Ideals: Professionalism. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Kyle Shipley, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


River In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is dressed in earthy colors with a pastel and white handkerchief worn on his right side. His fur is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. River is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. River abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Bonds: Attractive, Family, Rich, Adventurer. Occupation: Actor

Voice: Italian accent

Attributes [hide]

River In the Morning, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 pp. 1 Silver holy symbol.


Social Check DCs


Skirt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. He carries a battered lance and tarnished quarterstaff as well. His fur is cut close to his head. His eyes are green and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Skirt took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Skirt On the Water, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)17 (+3) 8 (-1)17 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Celestial, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Superior lock.


Social Check DCs


Calcitro Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a red and blue handkerchief worn on his right side. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Calcitro embodies much of what other species detest in the Halflings. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insane. Bonds: Family, Adventurer. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Calcitro Goldfound, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)9 (-1) 8 (-1)17 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His blonde hair is braided into rings. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Fargrim's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: To be a Assassin again.

Ideals: Fighting, Impeccable. Bonds: Attractive, Poor, Job. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. 1 Crowbar.


Social Check DCs


Bolg Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. He has violet eyes and a white hat with a black feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Attractive, Military, Rich, Mentor. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Bolg Sutton, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 12 (+1)4 (-3)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Gomory Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin blue vertical stripes and pastel pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His white hair, when down, is lengthy. He has hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He became a Interpreter soon after.

Motivation: A strong sense of loyalty to Tabaxi people; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Gomory Mellegaard, Male Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs

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