Barendd Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large grey jacket. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His mother raised him in a mountain cabin. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge.
Ideals: Justice. Flaws: Insane. Bonds: Poor, Enemies, Nature, Slave. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Melech Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He has red eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with a lost civilization.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to travel the world and help people.
Motivation: To protect his home; and a need for knowledge about a nearby landmark
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature, Guardian. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1800 sp.
Burgell Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has chestnut hair. This brown eyed southerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Burgell was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Burgell's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Burgell and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Claira Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair, when down, is lengthy. Her brown eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in the east. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. Rose (50 gp).
Marigold Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Marigold embodies much of what other species detest in the Halflings. She feeds upon the attention of others.
History: When she was but 7 years old her parents immigrated from the west. In her youth she was a Farmer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Attractive. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Emerald Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His orange fur has been sun bleached extensively. He is baby faced.
Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure.
Ideals: Athletic, Gifted, Artistic. Bonds: Rich, Adventurer. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Bloodstone (40 gp). Freshwater pearl (10 gp).
Osah Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. Her dark red hair has been sun bleached extensively. Her silver eyes dart from person to person.
Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Osah studied abroad. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs; and doesn't want to be a brewer and was forced into it by her family
Ideals: Joker, Gifted. Bonds: Attractive, Family, Religious. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Heskan Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black tunic with pastel highlights, and long brown pants that bunch up around his shoes. His crest is white and curly. His eyes are gold and he is always smoking a pipe.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of southern immigrants he idolized his father. He was an apprentice working in his father's forge. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and to be a fisher again
Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Red spinel (40 gp).
Miles Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown top hat and brown clothes. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of giants once and for all.
History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hasn't been sleeping well lately.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Enemies, Nature, Criminal record. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2300 sp.
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Their contribution stands as a beacon of hope for all adventurers!