Rinn Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing colorful clothing, dressed as a Assassin. She has a long blonde ponytail with little hanging trinkets. Her hazel eyes dart from person to person to random spaces in the air.
Personality: This woman loves singing and to teach people singing more than just about anything. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born on a small isolated farm. While studying, she fell in love. They married and had a son. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a crush on the local Butcher; and she's in love
Ideals: Artistic. Flaws: Hedonist. Bonds: Nature, In love, Has a crush. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Rangrim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rangrim took refuge in the ruined castle and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Mugrunden Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears green trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His crest is gold and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.
History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Fighting. Bonds: Religious, Rich. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his green eyes.
Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. After a long history of fighting, Rangrim and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and wants his loneliness to end
Flaws: Antagonistic, Mundane. Bonds: Criminal record, Family, Has a crush. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Jet (80 gp).
Gaaki Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who very much looks the part of a Beggar. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She dislikes all the random violence that takes place in the north. She has a minor phobia of water and hates getting wet.
History: She got into the Beggar business at a young age. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 2 years.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Pacifist. Flaws: Insomniac, Fearful. Bonds: Job, Nature. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp.
Synthrin Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brass crest. She prefers to wear black clothing when she does not wear armor. She has a hunchback. Her brass crest is braided into rings. She is baby faced.
Personality: She is fixated on the number 12. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: When she was but 5 years old her parents immigrated from the north. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently gotten a pet goose that steals things from people.
Motivation: Revenge; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record, Enemies. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
Vadania Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'4" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her right leg appears badly burned and disfigured. Her golden hair is cut short with large spiked bangs in the front. Her fierce blue eyes like to dwell on things.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Vadania would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her father. When Vadania reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.
Art Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'6" and is wearing a long, pastel cloak. Her right hand appears badly burned and disfigured. She has moderate length white fur. She wears crescent spectacles with a black brim.
Personality: While she acts the brute, she is far gentler than she would appear. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. After a long history of fighting, Art and her spouse have recently divorced.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Mentor, Job. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Average lock.
Grom Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears white painted combat armor at almost all times. His silver hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Grom was left his father's suit of armor and trained in its use and care. After a long history of fighting, Grom and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
