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NPC Generator

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Advanced [show]


Boddynock Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue costume with the symbols of his god on his torso. His blonde hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: The child of northern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted, Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Boddynock Wildwander, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 19 (+4)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Akmen Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his long silver hair kept up in a rat tail. He has black eyes and a black hat with a brown feather.

Personality: He has always had a great fascination with Tabaxi culture. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Tabaxi compassion; and he is greedy

Flaws: Racist, Insane, Hedonist. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Akmen Compassion, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Horhog Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Horhog was raised in a hard working conservative environment. Horhog was born on a far northern island where he grew up under the tutelage of his father, an expert Shepherd. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Horhog Walpole, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)7 (-2) 13 (+1)12 (+1)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Red-brown spinel (80 gp).


Social Check DCs


Quillathe Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. She keeps her brown hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has since lost track of the people in her past.

Motivation: Meet up once more with her childhood friend; and her relatives are trying to arrange a marriage

Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Family. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Quillathe Ofandrus, Female Elf Sorcerer 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Chrysoberyl (90 gp). 1 Hourglass.


Social Check DCs


Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a blue costume with the symbols of his god on his torso. With bright blonde hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with music.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Persistence, Artistic. Bonds: Rich, Family, Job. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Naal Iranapha, Male Elf Sorcerer 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 4 (-3)10 (+0) 13 (+1)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. 1 Everburning torch.


Social Check DCs


Armara Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Armara was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and wants a kiss

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Armara Enigma, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Norman Kimberley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Glassblower. His brown hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is harsh and unforgiving.

History: Norman was born with his mother's beautiful face. His childhood dream was to be a Shipwright, but he was a colossal failure. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Norman Kimberley, Male Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)13 (+1) 8 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Tippletoe Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in a clean tan cloak covering her clean studded leather. Her hair is brown, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful necromancer made her what she is. Like her mother and her sister before her, after school she went straight into learning to become a Guard. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tippletoe Fiddlefen, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +1, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Onyx (30 gp).


Social Check DCs


Namfoodle Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. His hair is silver and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Namfoodle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Namfoodle Silverthread, Male Gnome Sorcerer 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs

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