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NPC Generator

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Advanced [show]


Nadarr Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blue crest is singed and shortened. His gold eyes peer out from beneath his deerstalker black hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his writing dream.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Justice, Artistic. Flaws: Ugly, Cynical. Bonds: Adventurer. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Nadarr Skaarzborroosh, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. 4 Thunderstones.


Social Check DCs


Duvamil Offund, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear flannel. With wild red hair. She has a dull look in her hazel eyes.

Personality: She can speak with the recently deceased. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 3 years old her parents immigrated from the west. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Addict, Racist. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Duvamil Offund, Female Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)13 (+1) 16 (+3)9 (-1)
Skills Athletics +1, History +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Egelina Myerscough, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a brown and black robe with the hood down. She keeps her silver hair in a flapper bob. Her eyes are violet and beady.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Cynical, Antagonistic. Bonds: Mentor, Rich. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Egelina Myerscough, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Liftrasa Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her chestnut hair up. Her skin is flawless and her brown eyes scan people very quickly.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better village for her children.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Liftrasa Caebrek, Female Dwarf Sorcerer 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 29000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Agatha Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her silver hair is wavy and long. She has amber eyes and a violet hat with a tan feather.

Personality: Agatha hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Agatha was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To settle down with her crush; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Job, Has a crush. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Agatha Dumph, Female Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)15 (+2) 18 (+4)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baggi Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her silver hair in a flapper bob. Her amber eyes are slightly larger than normal.

Personality: She has always had a great fascination with Human culture. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Baggi lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Flaws: Racist. Bonds: Adventurer, Criminal record, Family, Immigrant. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Baggi Abram, Female Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Radomir Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His black hair is braided into rings. He has several tiny amethyst earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Impulsive, Mundane, PTSD. Bonds: Rich. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Radomir Leagallow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)5 (-3) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Good lock.


Social Check DCs


Halander Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He is wearing the road beaten gear of a warrior. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 8 years old his parents immigrated from the north. He helped his mother out around the business and became quite the natural. He has worked as a Adventurer like his mother before him.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Halander Wildheart, Male Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. Smoky quartz (30 gp).


Social Check DCs


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. He has styled his beige fur well, parting it to the right. His eyes are green and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Gifted. Bonds: Adventurer, Religious, Criminal record. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Three In the Storm, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)19 (+4)
Skills Performance +6, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs

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