Alexandre Walpole, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. With bright blonde hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Insane, Selfish. Bonds: Religious. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
Whurbin Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is heavily combed to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He got away from his former life and has fallen to alcoholism.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Optimist, Artistic. Flaws: Addict, Selfish, Disease, Fearful. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2700 sp.
Osco Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Bounty Hunter. He has a silver handlebar mustache and slicked back silver hair. His gray unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Religious. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 320 gp. 1 Masterwork Common Melee.
Hadarai Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Engraver father left him crippled. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist, Justice. Flaws: Disease. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Jade Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. She wears a small hat to cover her moderate length beige fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a font of random trivia from the lore and stories she has discovered
History: She was born into a rich family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.
Motivation: Money/treasure.
Ideals: Impeccable, Logical, Entrepeneur. Flaws: Insane. Bonds: Rich, Family. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Banded mail.
Borun Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This southern man tends to wear a large white jacket. His clothes are grease stained in places. He wears his silver hair up. His violet eyes peer out from beneath his small white hat.
Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and he wants revenge against drow
Ideals: Professionalism, Persistence. Flaws: Mundane. Bonds: Poor, Immigrant, Enemies. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Solid gold idol (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Vanuath Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a violet poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His hazel eyes peer out from beneath his wide-brimmed violet hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.
History: Vanuath lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Vanuath took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Vanchu Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in white turtlenecks beneath a grey coat with brown slacks. Her red hair is still thick. Her violet eyes lackadaisically let the world flow into them.
Personality: She will rave to anyone who will listen. A true patriot, Vanchu would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her mother was called into army service. While studying, she fell in love. They married and had a daughter. She now travels the world, in search of power and loot.
Motivation: To settle down with her crush; and she desires power and/or immortality
Flaws: Insane. Bonds: Military, In love, Adventurer, Has a crush. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. He has done his best to style his golden hair to look like a famous performer. His fierce blue eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was a Mason, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants a kiss; and he's in love
Ideals: Gifted, Fighting. Flaws: PTSD. Bonds: Religious, Has a crush. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Red-brown spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!