Trym Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With bright chestnut hair. Her eyes are amber and catlike.
Personality: Her tongue was cut out and she uses sign language. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: When she was but 3 years old her parents immigrated from the east. Trym was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Jeweler. She has achieved small success as a Jeweler.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels that her past leaves her morally obligated to help
Flaws: Disease. Bonds: Criminal record, Immigrant, Job, Slave. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Jet (140 gp). 3 Tanglefoot bags.
Abalaba Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This western woman tends to wear a large tan jacket. Her clothes are grease stained in places. She keeps her long silver hair kept up in a rat tail. Her face is scarred and worn.
Personality: She snorts whenever she laughs or is feeling confident. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Abalaba was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.
Motivation: To settle down with her crush; and she has passion for adventuring and risk
Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush, Adventurer, Military. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 60 pp.
Daar Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a black armored body suit, with a simple white line shooting up and back down and is in decent physical shape. She wears a top hat to cover her moderate length scarlet crest. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Daar was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Daar was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Daar's father didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Rhodochrosite (12 gp). 1 Banded mail.
Audhild Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears baggy grey pantaloons and a blue scarf. Her whole body is exceptionally muscular. She has a very tight haircut. She has gleaming, smiling hazel eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot resist a sob story and will often dote over anyone who has one.
History: She served in the navy to pay for her family's outstanding loans. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Philantrophist, Entrepeneur. Flaws: Cynical. Bonds: Immigrant, Military. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. Sard (40 gp).
Fonkin Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Server, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Poor, Job. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
William Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair is white and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Marry his sister to traveling adventurers; and money/treasure
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Anastrianna Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She likes to wear ponchos typically of a light blue in addition to tight pants. With wild chestnut hair. Her amber eyes dart from person to person.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. While studying, she fell in love. They married and had a son. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to raise her children well; and wishes to resurrect an old love
Ideals: Opinionated. Flaws: Secretive. Bonds: Military, In love, Family. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Eggren Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Interpreter does. Her crest is rusty and curly. She has red eyes and a black hat with a tan feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Eggren enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the north to a Interpreter, Eggren learned a great deal about her father's area of expertise. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Interpreter like her father before her.
Motivation: She is unsatisfied with her job; and she feels threatened by others
Ideals: Athletic, Disciplined. Flaws: Hedonist, Fearful. Bonds: Job. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Ownka Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She dresses in collared shirts and wears a proper scarf over her head. She has shaved her head bald. Her eyes are violet and beady.
Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ownka was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She is compelled to act according to her religious beliefs; and she feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
