Oriel Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of rapiers on her belt, each one with a topaz on the hilt. Her small hat is riddled with cuts and holes. Her fierce violet eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Oriel was left her mother's suit of armor and trained in its use and care. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and to end her boredom
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Military. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 310 gp. 2 Tanglefoot bags.
Jak Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his white hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He dislikes all the random violence that takes place in the north. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and he is content
Ideals: Athletic, Pacifist, Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Uncommon Weapon.
Olivia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Beneath her clothing is a huge mess of scar tissue. She has no hair. She wears a mask on her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Olivia took refuge in the large cave and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels threatened by others
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Slave, Nature. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Lapis lazuli (11 gp). 1 Masterwork Common Ranged Weapon.
Burto Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His auburn hair is knotted and matted. He has green eyes and a red hat with a yellow feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.
History: Burto was raised in a hard working conservative environment. He worked as a nervous Map Maker and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 8000 cp.
Theriatis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His auburn hair is unkempt and raggedy. His eyes are likewise blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1000 sp. Hematite (16 gp). Banded agate (16 gp).
Hugolina Tattersall, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears just a brown suit. She wears a colorful flower in her auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born several months after her mother was called into army service. After coming to the age of reason, Hugolina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Gifted. Bonds: Attractive, Military, Adventurer, Debt. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 700 sp.
Korinn Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. Her white crest has been sun bleached extensively. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Korinn and her spouse have recently divorced.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Vlorn Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his bastard sword ready. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Vlorn was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Extrovert. Bonds: Attractive, Military. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp. 1 Good lock.
Burto Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is long and brown with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Bather. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the east. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bather for the past few years.
Motivation: He is greedy.
Flaws: Addict, Fearful. Bonds: Rich, Job, Immigrant. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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