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NPC Generator

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Advanced [show]


Fibblestib Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his auburn hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his singing dream.

Motivation: Retire the richest man in the west; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Fibblestib Tarkelby, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 6000 cp.


Social Check DCs


Gomory Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his falchion. His right hand appears badly burned and disfigured. His hair is long and blonde with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His ears are large.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and to unite with his brother

Ideals: Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Gomory Sherman, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Arumawann Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large blue jacket, and a wedding ring on his left hand. His black hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He also is a firm believer in the manly ideal.

History: Born in the north to a Carpenter, Arumawann learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arumawann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arumawann. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Arumawann never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Racist, Impulsive, Insomniac. Bonds: In love, Job, Criminal record. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Arumawann Gobblefirn, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Unvera Reese, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" eastern woman, she wears a simple tan robe with brown stripes complete with hood. She has shaved her head bald. She wears large thick round spectacles.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great joy in being the best Junk Dealer in town.

History: Unvera was born with her father's beautiful face. A freak accident while working with her Shepherd father left her crippled. She struck the Junk Dealer job and began her own company from there.

Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job

Flaws: Antagonistic, Disease. Bonds: Job, Attractive, Religious. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Unvera Reese, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. Rhodochrosite (9 gp).


Social Check DCs


Claira Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She very much looks the part of a Spy. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: Wants to open a new tavern; and she has money and likes to spend it

Ideals: Opinionated, Pacifist. Bonds: Job, Attractive, Rich. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Claira Blum, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Nature +5, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp. 1 Masterwork studded leather.


Social Check DCs


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His brown hair is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Halimath Withrethin, Male Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Susannah Vance, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. She is portly but not overly obese. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her gray eyes peer out from beneath her top grey hat.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Flattery will make her almost putty in your hands.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is unsatisfied with her job; and she is content

Ideals: Optimist. Flaws: Selfish, Mundane. Bonds: Mentor, Job. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Susannah Vance, Female Human Sorcerer 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp.


Social Check DCs


Seddit Lust, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her chestnut hair is singed and shortened. She has gleaming, smiling gold eyes.

Personality: She can speak with the recently deceased. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Seddit Lust, Female Tiefling Sorcerer 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1500 sp.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his kukri always slung over his shoulder. His hair is cut close to his head. His eyes are amber and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Navigator business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Gerald Cooper, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. White pearl (70 gp).


Social Check DCs

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