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NPC Generator

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Advanced [show]


Emma Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she very much looks the part of a Locksmith, and is pretty ugly. Her black hair is greasy and uncared for. She has gleaming, smiling gray eyes.

Personality: She is extraordinarily eccentric. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Emma Gentry, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Carnelian (80 gp).


Social Check DCs


Dûshrat Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: Dûshrat was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and marry his brother to traveling adventurers

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Dûshrat Dalton, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 4 (-3)8 (-1)
Skills Insight -1, Religion +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Chrysoberyl (130 gp).


Social Check DCs


Ootah Middleton, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in a clean white cloak covering her clean studded leather and is in decent physical shape. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Ootah will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Ootah was born with her father's beautiful face. Like her father and her sister before her, after school she went straight into learning to become a Dilettante. She has set out to sabotage the competition.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new dilettante responsibilities is difficult

Ideals: Extrovert. Flaws: Insane. Bonds: Military, Attractive, Job. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Ootah Middleton, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Jet (40 gp).


Social Check DCs


Fibblestib Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his hand crossbow ready. His chestnut hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: Shy, Disease, Secretive. Bonds: Job. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Fibblestib Reese, Male Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 290 gp.


Social Check DCs


Bernard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His moppish white hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Snowdon, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Pikar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a red coat. His red hair is long and unkept. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Pikar was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Persistence. Flaws: Ugly, Shy. Bonds: Debt. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Pikar Warmwater, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 3 (-4)14 (+2)
Skills Nature +3, Stealth +5
Senses Passive Perception 6
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown fur is kept up in a ponytail inside a feathered hat. She has gleaming, smiling green eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their daughter. She worked as a Carpenter, and she later adopted a second daughter.

Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her absent mother

Ideals: Impeccable. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Flame In the Wind, Female Tabaxi Sorcerer 4
Medium (4'11") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 26000 sp. 2 Alchemist’s fire. 4 Antitoxin.


Social Check DCs


Agatha Morton, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and carries longswords. Her long chestnut hair reaches down to her waist. She has several tiny ruby earrings on each ear.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She feels that her past leaves her morally obligated to help; and she is greedy

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Agatha Morton, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)6 (-2)
Skills Deception +0, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Giant, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Naill Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Naill Mystralath, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. Chrysoberyl (80 gp). 1 Banded mail.


Social Check DCs

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