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NPC Generator

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Advanced [show]


Uzza Still, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'0". She wears black leather gloves, a black jacket, and tight pants, and her gloved hand is found clutching a longsword. Her black hair is lengthy. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Map Maker like her father before her.

Motivation: Sabotage a competitor; and to be a miller again

Ideals: Joker, Entrepeneur. Flaws: Addict, Insane. Bonds: Job. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Uzza Still, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Ozyman Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.

History: Sold as a small child to a slaver, Ozyman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Justice, Fighting. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Ozyman Greenleaf, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp.


Social Check DCs


Soveliss Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple blue robe with black stripes complete with hood. His silver hair is lengthy. His eyes are a pleasant violet.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Soveliss took refuge in the old dungeon and found the beat up sickle and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Bonds: Religious, Adventurer, Military, Nature. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Soveliss Ariessus, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. Her auburn hair, when down, is lengthy. Her half smiles and green eyes are beguiling and draw you in.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: She is content; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane, Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Rose Stoutman, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)7 (-2) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Faran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Faran Fastfoot, Male Halfling Sorcerer 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Patrin Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He wears his rusty crest up. His eyes, though not visible through his cowl, are red.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Military, Religious. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Patrin Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Justin Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His golden hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Justin Nailo, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp. Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Chay Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut short. He has amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: The child of eastern immigrants he idolized his father. Chay was born on a far eastern forest where he grew up under the tutelage of his father, an expert Baker. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Gifted. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chay Quickstep, Male Halfling Sorcerer 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Bethrynna Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'2". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a scimitar. She has styled her golden hair well, parting it to the right. Her fierce violet eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Logical. Flaws: Disease. Bonds: Rich, Nature, Adventurer. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Bethrynna Sylvaranth, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 6 (-2)18 (+4)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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