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NPC Generator

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Advanced [show]


Nissa Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of drow once and for all.

History: Nissa hails from a village terrorized by drow. She went to a religious school and was inspired by the priests there in charitable deeds. She has achieved small success as a Cook.

Motivation: An old rival family wants her found; and someone believes her a fraud

Ideals: Justice. Flaws: Insane. Bonds: Enemies, Religious, Job, Family. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Nissa Daergel, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. Eye agate (15 gp).


Social Check DCs


Thamior Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many red ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his chestnut hair. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Barber business at a young age. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thamior Amastacia, Male Elf Sorcerer 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs


Sarai Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her chestnut hair in a flapper bob. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Flattery will make her almost putty in your hands.

History: The child of a Server, who enjoyed hunting, Sarai was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she would like to get married and retire

Flaws: Antagonistic, Selfish. Bonds: Nature, Adventurer, Has a crush. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Sarai Whispermouse, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 50 gp. Zircon (40 gp).


Social Check DCs


Caelynn Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman prefers to wear violet clothing when she does not wear armor. Her clothes are grease stained in places. She wears a small hat to hide her balding. Her amber eyes peer out from beneath her small violet hat.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Caelynn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Persistence, Artistic. Bonds: Poor, Immigrant, Family, Religious. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Caelynn Gyula, Female Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 6 (-2)12 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1000 sp. 3 Thunderstones. 2 Holy water.


Social Check DCs


Thomas Weld, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey deerstalker hat and grey clothes. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Antagonistic, Disease. Bonds: Poor. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Thomas Weld, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs


Matilda Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of her god on her torso. Her golden hair is cut short with large spiked bangs in the front. Her eyes are violet and beady.

Personality: Matilda is depressed about a lot of things. She tends to be a nihilist. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She loathes her own lifestyle.

Ideals: Opinionated, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Matilda Beitz, Female Human Sorcerer 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1900 sp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Therlin Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She has a moderate pudge and is not very fit. She has wavy black hair. She has a dull look in her amber eyes.

Personality: Aggressive, abrasive, and angry, Therlin embodies much of what other species detest in the Dwarves. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Therlin was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She doesn't get along with people that don't share her tastes; and meet up once more with her childhood friend

Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Family. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Therlin Fireforge, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)8 (-1) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Reirak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. He has a long white beard with little hanging trinkets. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Reirak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Reirak lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Flaws: Ugly, Depressed. Bonds: Poor, Job, Military, Family. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Reirak Bigtoe, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)6 (-2) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Ront Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His hair is black and curly. He is baby faced.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the south. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Ront Marley, Male Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)6 (-2) 12 (+1)11 (+0)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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