Loopmottin Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and wears a fancy tan dress. Her left leg appears badly burned and disfigured. She has styled her silver hair well, parting it to the left. Her eyes are green and catlike.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born several months after her father was called into army service. There was a wharf not far from home where she often wandered off to fish. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Loopmottin never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wants a kiss; and to protect her home
Flaws: Emotional. Bonds: Attractive, In love, Military, Nature. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. Malachite (11 gp). Carnelian (40 gp). Bloodstone (40 gp).
Tiaathque McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. Her auburn hair is greasy and uncared for. Her eyes, though not visible through her cowl, are violet.
Personality: While she acts the brute, she is far gentler than she would appear. A true patriot, Tiaathque would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her mother was called into army service. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Uadjit Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears silk and lounges about seductively. She wears a colorful flower in her white crest. She wears round tiny glasses practically rammed into her face.
Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A powerful brothel owner made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.
Motivation: Retire the richest woman in the west; and to prove her worth to the world
Ideals: Entrepeneur. Flaws: Addict, Impulsive. Bonds: Attractive, Mentor. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Philomena Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and auburn. She has green eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Philomena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: From birth she was tutored by a cruel and relentless mentor. Philomena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Hedonist. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Beast Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her black fur. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Beast took refuge in the large cave and found the beat up axe and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. 1 Banded mail.
Radomir Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a red wide-brimmed hat and red clothes. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Mortician profession.
History: Radomir was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: To be a Mortician again.
Flaws: Insane. Bonds: Job, Family, Adventurer. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp. Blue quartz (8 gp). Pink pearl (90 gp). Rhodochrosite (8 gp). 1 Masterwork Heavy steel shield.
Dondon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Dondon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Dondon lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Athletic. Bonds: Enemies, Family, Military, Has a crush. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. 4 Tanglefoot bags.
Nykkan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, black cloak. His white crest is kept up in a ponytail inside a wide-brimmed hat. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: Nykkan was raised in a hard working conservative environment. A gifted student he started as a Mercenary, but he got bored and became a Soapmaker. He used his abilities to trick people and travel the world for free.
Motivation: To end his boredom; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: An abacus with copper, silver and gold markers (160 gp). 4 Alchemist’s fire.
Raer Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has wavy chestnut hair. This green eyed westerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.
History: Sold as a small child to a necromancer, Raer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Raer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Joker, Gifted, Fighting. Bonds: Mentor, Adventurer. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. Tourmaline (130 gp).
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