Fallthra Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She keeps her blonde hair in a pixie cut. Her eyes are brown.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was always a brilliant, if unscrupulous mind. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Tailor.
Ideals: Logical. Flaws: Selfish, Insane. Bonds: Poor, Has a crush. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.
Reynard Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His white hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Reynard wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.
History: Born to a Spy, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Disciplined, Entrepeneur. Flaws: PTSD. Bonds: Poor, Attractive, Adventurer. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (200 gp). 1 Banded mail.
Dadalan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of bastard swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His crest is greying and his face has many wrinkles. He has gleaming, smiling red eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.
History: He was born several months after his father was called into army service. When Dadalan reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Poor, Military. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 pp. 1 Chain shirt.
Wiggan High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur. Flaws: Shy, Insane, Antagonistic. Bonds: Criminal record. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Rose (60 gp).
Mormo Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a fine chain shirt which he covers with green colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is heavily combed to the right. He has several tiny emerald earrings on each ear.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mormo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mormo. He has recently gotten a pet goose that steals things from people.
Motivation: A deep hatred of goblins; and he is currently in port desperately looking for someone to get him out
Flaws: Fearful. Bonds: Slave, Rich, Enemies, Criminal record. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Nimble On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Weaver uniform. He has a slight overbite and is overall scrawny. His fur is cinnamon, silky, and of moderate length. He has gleaming, smiling blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Nimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Weaver business at a young age. A gifted student he started as a Guard, but he got bored and became a Weaver. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Insomniac. Bonds: Job, Attractive, Military, Religious. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Smoky quartz (60 gp).
Frouse Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He is renowned for his bright tan suits and hats. He has a silver handlebar mustache and slicked back silver hair. His face is scarred and worn.
Personality: He speaks before he thinks and is too direct. Frouse enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He became a Sellsword soon after.
Motivation: To protect his home; and wants to open a new tavern
Flaws: Ugly, Impulsive, Hedonist. Bonds: Immigrant, Job, Guardian. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1500 sp. Silver comb with moonstones (700 gp). 1 Breastplate. 1 Half-Plate.
Mumpena Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is golden and curly. She wears crescent spectacles with a black brim.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Passionate. Bonds: Attractive, Family, Immigrant, Job. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Dee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her left hand. Her brown hair is lengthy and is close to two feet long. Her fierce gray eyes like to dwell on things.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk.
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Adventurer, In love. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1200 sp. Silver chalice with lapis lazuli gems (180 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Solid gold idol (800 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
