Roge Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a wizard, Roge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. After a long history of fighting, Roge and his spouse have recently divorced.
Motivation: To get a good night's sleep; and meet up once more with his childhood friend
Ideals: Professionalism, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. Aquamarine (1000 gp). 1 Minor magic item.
Avice Anderton, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy golden hair. Her eyes are a pleasant hazel.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Avice was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She has recently gotten a pet goose that steals things from people.
Motivation: She's looking for her big break.
Bonds: Adventurer, Immigrant, Criminal record, Has a crush, Attractive. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2800 sp.
Raymond Badger, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His blonde hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Shy, Fearful. Bonds: Religious, Rich. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Carved bone or ivory statuette (80 gp).
Jo High-hill, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born several months after her mother was called into army service. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up work as a Butcher and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She feels kind of lost in life; and her religion dominates her actions
Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Stannor Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: Stannor wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. In his 10th year, his parents were killed by a drow raid, leaving Stannor alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Stannor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud
Ideals: Disciplined, Impeccable. Bonds: Adventurer, Mentor, Enemies. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 9000 cp.
Wiggens Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs, and is pretty ugly. He has styled his white hair well, parting it to the right. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Sellsword, but he got bored and became a Merchant. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Sellsword again.
Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Seebo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, blue cloak. His hair is red and curly. His blue eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Seebo was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Gifted, Philantrophist. Bonds: Military, Rich. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp.
Mordai Vice, Male Tiefling [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He tends to wear a large black jacket. He has moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Mordai was born with his mother's beautiful face. Cursed with vampirism at a very young age, Mordai has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Disciplined, Philantrophist, Optimist, Athletic. Flaws: Disease. Bonds: Attractive. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. 4 Antitoxin.
Jezean Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing colorful clothing, dressed as a Sellsword. Her rusty crest is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is a Sellsword first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Sellsword for the past few years.
Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge
Ideals: Persistence. Bonds: Attractive, Job, Rich, Enemies. Occupation: Sellsword
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Silver pearl (150 gp).
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