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NPC Generator

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Advanced [show]


Pyxrin Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has no crest. Her eyes are a pleasant red.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is a Succubi in disguise. From there she went from mercenary job to mercenary job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Pyxrin Hshhsstoroth, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 220 gp.


Social Check DCs


Jo Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple white robe with brown stripes complete with hood. Her brown hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is used to getting what she wants. In part because she is a meticulous planner.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Jo took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and she feels that her past leaves her morally obligated to help

Ideals: Professionalism, Gifted. Flaws: Ugly, Emotional. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Jo Hilltopple, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Tharivol Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the west. Tharivol enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Pacifist. Flaws: Hedonist. Bonds: Attractive, Military, Religious. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Tharivol Cooper, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 8 (-1)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Ethereal Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ethereal was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Ethereal Wing, Male Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1800 sp. Silver chalice with lapis lazuli gems (90 gp). Silver ewer (20 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 4 Thunderstones. 3 Acid flasks.


Social Check DCs


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: This northern man wears bulky brown painted plate armor. His clothes are grease stained in places. He wears a feathered hat to cover his moderate length golden hair. His green eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave, Military. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Gerard Dumph, Male Human Sorcerer 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 pp.


Social Check DCs


Verin Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her white hair in a flapper bob. Her half smiles and white eyes are beguiling and draw you in.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She worked as a nervous Brewer and found it very stressful. She inherited the family business which she has now maintained for 2 years.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Verin Knack, Female Tiefling Sorcerer 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 16 (+3)18 (+4)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Silk rope.


Social Check DCs


Pog Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man wears light armors faded through time and improper care. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic, Professionalism, Gifted. Bonds: Poor. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Pog Nucklestamp, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)7 (-2) 7 (-2)12 (+1)
Skills History +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Banded agate (8 gp). Obsidian (8 gp). 1 Buckler.


Social Check DCs


Gilbert Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of drow

Ideals: Gifted, Fighting. Flaws: Shy, Impulsive. Bonds: Enemies. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Gilbert Barlow, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Carrie Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a tan poncho over his likewise colored trousers and shirt. He wears his brown hair up. He wears crescent spectacles with a black brim.

Personality: Carrie is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Job, Military. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Carrie Holimion, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Blue quartz (5 gp).


Social Check DCs

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