Elysande Darby, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is also unnaturally pale. She has red hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She does not believe in betrayal or weakness as things to be tolerated. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Elysande hails from a village terrorized by giants. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emerald Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown shirt with thin grey vertical stripes and white pants. He has moderate length orange fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.
History: He got into the Merchant business at a young age. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp.
Krimmon Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is blonde and curly. His eyes are likewise brown. His teeth are white and perfect.
Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.
Motivation: To end his boredom.
Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Has a crush. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Hirrathak Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. He keeps his scarlet crest in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Hirrathak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sailor for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Bonds: Attractive, Religious, Poor, Job. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Avice Snape, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear brown clothing when she does not wear armor. With bright chestnut hair. She tend to wears goggles to shield her eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To protect her home; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Job, Guardian. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 500 sp.
Pushkrimp Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is kept up in a ponytail inside a top hat. He has several tiny jet earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Pushkrimp does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Flaws: Depressed. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ildrex Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no crest. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Ildrex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Ugly, Selfish, Hedonist. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Peridot (80 gp).
Great Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'11". She wears a worn and beaten armor, and her gloved hand is found clutching a dagger. She has styled her beige fur well, parting it to the left. Her eyes are amber and catlike.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Job, Enemies. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Barendd Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light grey in addition to tight pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the west to a Map Maker, Barendd learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is a bit of a kleptomaniac; and expand his business
Flaws: Antagonistic, Mundane. Bonds: Family, Job, Criminal record. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1000 cp. A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Half-Plate.
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