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NPC Generator

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Advanced [show]


Dayereth Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His head has been shaved. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Dayereth Dalanthan, Male Elf Sorcerer 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)12 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp. 2 Alchemist’s fire.


Social Check DCs


Glûk Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has moderate length chestnut hair. His eyes are a pleasant green.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast forest. Glûk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Actor.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Artistic. Bonds: Job, Nature, Enemies. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Glûk Trollope, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 14 (+2)5 (-3)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 700 sp.


Social Check DCs


Enidda Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a ruthless business woman, a trait she acquired from her father.

History: Sold as a small child to a slaver, Enidda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She seems to be bored by most things; and her relatives are trying to arrange a marriage

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Mentor, Family. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Enidda Fabblestabble, Female Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Azurite (15 gp). Black opal (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raer Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His tied-back hair is black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raer took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Ugly. Bonds: Military, Nature. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Raer Gyula, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 3 Alchemist’s fire.


Social Check DCs


Rolf Alby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, grey, dusty cloak. His white hair is knotted and matted. His gray eyes peer out from beneath his broad grey hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and he is content

Ideals: Philantrophist, Gifted, Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Rolf Alby, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Citrine (60 gp).


Social Check DCs


Three Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red fur up. She has yellow eyes and a brown hat with a tan feather.

Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with music.

History: The child of eastern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She now travels the world, in search of power and loot.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Debt. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Three Shore, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Darkwood Shield.


Social Check DCs


Bendoo Garfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise amber.

Personality: She snorts whenever she laughs or is feeling confident. Bendoo is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Seamstress, Bendoo learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She inherited the family business which she has now maintained for 10 years.

Motivation: Further expansion of business; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Religious, Enemies. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Bendoo Garfield, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)10 (+0) 11 (+0)3 (-4)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. Iolite (20 gp).


Social Check DCs


Aline Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. Her white hair is cut jaggedly and amateurishly. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the north, but her parents moved at a very young age to the east. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now owns her own business.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Justice. Bonds: Attractive, Job, Immigrant, Nature, Family. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Aline Ilphelkiir, Female Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 gp. White pearl (140 gp). 3 Thunderstones.


Social Check DCs


Naamah Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears a custom-built plate barding that's adorned with green lining and desert motifs. She has moderate length black hair. She has a dull look in her white eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.

History: Naamah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Miller.

Motivation: She desires power and/or immortality; and further expansion of business

Ideals: Passionate, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Naamah Entropy, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 360 gp.


Social Check DCs

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