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NPC Generator

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Advanced [show]


Quarion Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy chestnut beard and wild chestnut hair. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He became a Marshal soon after.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Quarion Caerdonel, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 9 (-1)17 (+3)
Skills Athletics +2, Nature +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Dabbledob Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and black tie. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dabbledob was born in the south. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Dabbledob was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Persistence. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Dabbledob Humplebumple, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Curran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Stableman uniform. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. He wears his golden hair down. His gray eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Curran took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Blacksmith again.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Nature. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Curran Underfoot, Male Halfling Sorcerer 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Shamash Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his copper crest in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the east. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Shamash Ghaallixirn, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Drogo Clapham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown coat over a green low-cut shirt, and a small hat upon his head. He wears a colorful flower in his auburn hair. This gray eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Drogo Clapham, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Iados Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green cloak and cross-gartered violet stockings. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Optimist, Artistic. Bonds: Rich. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Iados Hope, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1600 sp.


Social Check DCs


Korinn Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this woman wears tight fitting clothing which further accentuates her frame. She sports a flattop crest cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Calm and collected, she is a well trained Spy. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Korinn was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered painting. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To unite with her brother.

Ideals: Artistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Korinn Fharngnarthnost, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Rock crystal (50 gp).


Social Check DCs


Gesrethe Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her rusty crest has been sun bleached extensively. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Hedonist, Disease. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Gesrethe Zzzxaaxthroth, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Athletics +6, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Oskar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Immigrant, Adventurer. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Oskar Torevir, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Eye agate (9 gp).


Social Check DCs

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