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NPC Generator

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Advanced [show]


Portia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Portia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Portia began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by drow. Portia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Military, Enemies. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Portia Smoothhands, Female Halfling Sorcerer 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs


Ar-Baruk Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Born in the east his family was never financially stable. Ar-Baruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Ar-Baruk Wellington, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)5 (-3) 11 (+0)7 (-2)
Skills Investigation -1, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Mhurren Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'6", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Priest in town.

History: The child of southern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Job, Immigrant, Religious. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Mhurren Ryley, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red spinel (70 gp). Red-brown spinel (70 gp). Chrysoberyl (70 gp).


Social Check DCs


Birel Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. Her red hair is cut jaggedly and amateurishly. She has amber eyes and a tan hat with a white feather.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Armorer, Birel learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Birel Xistsrith, Female Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Pikar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Deep Scion in disguise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Pikar Hogcollar, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)20 (+5) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 700 sp.


Social Check DCs


Seraphina Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with white colored cloaks and clothing. She carries with her a set of crossbows on her belt, each one with a amber on the hilt. Her brown hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane, Shy. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Seraphina Porridgepot, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 8 (-1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. 1 Masterwork studded leather.


Social Check DCs


Merihim Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Apothecary does. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Apothecary and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Tiefling people; and balancing his hectic life and new apothecary responsibilities is difficult

Flaws: Antagonistic, Racist. Bonds: Job, Attractive, Immigrant. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Merihim Cryptic, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp. Sard (60 gp). Pink pearl (70 gp). Aquamarine (500 gp).


Social Check DCs


Tana Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and black handkerchief worn on her left side. She carries with her a set of longbows on her belt, each one with a sapphire on the hilt. She keeps her chestnut hair in a flapper bob. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the west. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Doctor and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Fighting, Athletic, Logical. Bonds: Immigrant, Adventurer, Family. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Tana Reese, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Miner does. His white hair is lengthy and is close to two feet long. His eyes are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He got into the Miner business at a young age. He has had some formal painting training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Nalral Frostbeard, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs

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