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NPC Generator

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Advanced [show]


Isabella Livingstone, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She carries a battered rapier and tarnished hammer as well. Her chestnut hair is long and unkept. She has several tiny aquamarine earrings on each ear.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Isabella Livingstone, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Kipper Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears blue cloth garments or leather armor. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east to a Locksmith, Kipper learned a great deal about his father's area of expertise. In his 18th year, his parents were killed by a giants raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Job, Enemies. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Kipper Sympony, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Mardred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she tends to wear a large grey jacket. Her tied-back hair is golden. Her green eyes are passionate and lively.

Personality: She is happy with her job as a Mortician. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Shepherd, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the west, certain she would find work there.

Motivation: Sabotage a competitor; and obtaining odd cultural halfling artifacts is her passion

Ideals: Joker. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Mardred Dankil, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Abad Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt and is in decent physical shape. His chestnut hair is unkempt and raggedy. His red eyes dart from person to person.

Personality: A skeptical and narcissistic man, Abad's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Painter

Voice: Raspy

Attributes [hide]

Abad Cheer, Male Tiefling Sorcerer 3
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 6
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics -2, Sleight of Hand -2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 4 Holy water. 4 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Ahinar Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her chestnut hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a daughter. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wishes to resurrect an old love; and she has money and likes to spend it

Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich, In love. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Ahinar Ofandrus, Female Elf Sorcerer 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Huru Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her scimitar ready. She has moderate length blonde hair. Her hazel eyes peer out from beneath her wide-brimmed black hat.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Huru was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Huru fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Huru Ainsworth, Female Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 11 (+0)5 (-3)
Skills Deception -1, History +4
Senses Passive Perception 10
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 13000 cp. 4 Holy water.


Social Check DCs


Chay Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He usually wears his white robe and has his sword always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Halfling supremacist, though he does not identify as such. A true patriot, Chay would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Chay was born the youngest of three triplets. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Racist. Bonds: Slave, Military, Family. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Chay Goodbarrel, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, History +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Nutae Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Marshal. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Marshal for hire.

Motivation: Further expansion of business.

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Nutae Ilphelkiir, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Lerissa Heal, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized green coat. She wears a wide-brimmed hat to hide her balding. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Marry her sister to traveling adventurers.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Lerissa Heal, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 10 (+0)19 (+4)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Terran, Draconic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs

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