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NPC Generator

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Advanced [show]


Thamior Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Immigrant, Criminal record, Debt. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Thamior Siannodel, Male Elf Sorcerer 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Ribbles Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. His silver hair is matted, messy, and big. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 5 years old his parents immigrated from the south. A gifted student he started as a Carter, but he got bored and became a Roofer. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Money/treasure; and expand his business

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Ribbles Ironhide, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 260 gp.


Social Check DCs


Werydd Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is white. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She enjoys reading and quiet.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 7 years.

Motivation: A strong sense of loyalty to Halfling people; and to share knowledge with the world

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Poor, Military. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Werydd Frostbeard, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Lerissa Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a bow on her belt. She carries a battered greatsword and tarnished bow as well. Her hair is chestnut and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a small toy that she constantly fidgets with.

History: Lerissa hails from a village terrorized by goblins. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lerissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many goblins want her driven away.

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Lerissa Tranquil, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)15 (+2) 8 (-1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Egelina Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear, and she perpetually has her glaive ready. Her golden hair is knotted and matted. Her brown eyes dart from person to person.

Personality: She is happy with her job as a Performer. She turns her eye from what people do, preferring to live and let live. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: From birth she was tutored by a cruel and relentless mentor. At a young age her mother died while driving off some illithids. Her father being the stubborn sort decided to stay and helped train her in glaive use. Days after completing her studies, news broke out that her hometown was attacked by illithids. Egelina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She'd like to take her coworkers down a peg; and she's in love

Ideals: Fighting. Bonds: Job, Mentor, Enemies, Has a crush. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Egelina Ainsworth, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Obsidian (15 gp).


Social Check DCs


Cloud In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. He has done his best to style his lavender fur to look like a famous performer. His face is scarred and worn.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Cloud was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Cloud In Woods, Male Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wrenn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting tan shirt and pants. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: Wrenn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Guard business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Impeccable, Joker. Bonds: Attractive, Job, Religious. Occupation: Guard

Voice: French accent

Attributes [hide]

Wrenn Nopenstallen, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Astaro Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Ruler. She has a slight overbite and is overall scrawny. Her chestnut hair, when down, is lengthy. Her silver eyes dart from person to person to random spaces in the air.

Personality: She is a Ruler first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and many illithids want her driven away

Ideals: Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Astaro Poetry, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp.


Social Check DCs


Quespa Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears a fancy green dress. She wears her brass crest up. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. She is a very good compulsive liar and kleptomaniac.

History: She was born in the north, but her parents moved at a very young age to the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant, Adventurer, Rich. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Quespa Xephyrbahnor, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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