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NPC Generator

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Advanced [show]


John Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a yellow suit, black shirt, and tan tie. He has wavy silver hair. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

John Ethanasath, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp.


Social Check DCs


Dabbledob Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. With bright golden hair and a scraggly beard. His green eyes peer out from beneath his broad tan hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Dabbledob was born in the south. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Dabbledob Umbodoben, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and he is always smoking a pipe.

Personality: Vondal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: To end his boredom.

Ideals: Fighting, Artistic, Philantrophist. Flaws: Mundane, PTSD. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Vondal Glanhig, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 8 (-1)7 (-2)
Skills Insight +1, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He has styled his silver hair well, parting it to the left. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Actor profession.

History: Born in the west to a Barkeep, Elaim learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and to be a actor again

Flaws: Antagonistic, Secretive, Impulsive. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Elaim Helcral, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)9 (-1) 11 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Onyx (70 gp).


Social Check DCs


Sannl Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. Her auburn hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Insane. Bonds: Criminal record, Military. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Sannl Gorunn, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 360 gp. 1 Masterwork studded leather.


Social Check DCs


Anne Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she usually wears her white robe and has her scythe always slung over her shoulder. She has dyed her greying white hair a little too much giving a sharp white color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Unemployed. She turns her eye from what people do, preferring to live and let live. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Logical. Flaws: Insane, Mundane. Bonds: Job. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Anne Nimblefingers, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 320 gp. 1 Chain shirt.


Social Check DCs


Maynild Altham, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown costume with the symbols of the sun god on her torso. Her hair is cut close to her head. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is overprotective of those who hire her services. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Maynild never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, In love, Adventurer. Occupation: Guard

Voice: Whispers

Attributes [hide]

Maynild Altham, Female Human Sorcerer 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 15 (+2)7 (-2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Mumpena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. She is muscular with a powerful set of arms. She wears her brown hair down. Her thin eyebrows rest above her beady amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shipwright arts, while her mother instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, In love. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Mumpena Dunben, Female Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. 1 Chain shirt.


Social Check DCs


Joan Bradly, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her hair is silver, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Seamstress born in the past three hundred years. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the west her family was never financially stable. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Seamstress for hire.

Motivation: To be a Stableman again.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job, Poor. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Joan Bradly, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs

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