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NPC Generator

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Advanced [show]


Verna Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with grey skirt. She has a slight overbite and is overall scrawny. Her white hair is smooth and relatively long. She wears an eyepatch.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Verna lived on a farm with her father, near the main road leading to a nearby town. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Verna Hilltopple, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp. Silver pearl (120 gp). Bloodstone (70 gp).


Social Check DCs


Maegan Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. Her golden hair is kept up in a ponytail inside a top hat. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is the product a well kept family trust fund and as such has never really known need. She was taken from her home at a very young age. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Flaws: Antagonistic, Secretive. Bonds: Rich, Slave, Religious. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Maegan Swiftwhistle, Female Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Barrister. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and to unite with his sister

Ideals: Athletic, Persistence, Fighting. Flaws: PTSD. Bonds: Family, Criminal record. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Wilmont, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)7 (-2) 11 (+0)8 (-1)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Baelitae Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of her god on her torso. She carries a battered pickaxe and tarnished longsword as well. Her hair, while still mostly blonde, has prominent grey streaks. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Baelitae speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a wizard, Baelitae was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Family, Mentor. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Baelitae Erenaeth, Female Elf Sorcerer 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Tippletoe Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a tan costume with the symbols of her god on her torso. Her golden hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She got into the Banker business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Banker

Voice: Stutters

Attributes [hide]

Tippletoe Fapplestamp, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)13 (+1) 6 (-2)16 (+3)
Skills Medicine +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Tricking Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. Her orange fur is unkempt and raggedy. Her amber eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Tricking would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the north her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Depressed. Bonds: Poor, Military, Job. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Tricking Of Storm, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Serpent Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long brown fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich western family. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Serpent Plume, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp.


Social Check DCs


Diesa Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her long white hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.

History: Diesa was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Insane, Shy, Antagonistic. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diesa Torevir, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Anverth Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and amber eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Anverth was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Brewer.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, Job, Criminal record. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Anverth Quillsharpener, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. A roughly beaten golden orb (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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