Sutha Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is long and red with streaks of white, and is pulled back with small black clips. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. She takes great joy in being the best Barrister in town.
History: A powerful necromancer made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. Some 10 years later her spouse died after the birth of her son. Heartbroken, Sutha never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Further expansion of business.
Ideals: Fighting. Bonds: Attractive, Job, Mentor, In love. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Mary Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a well pressed and immaculate suit (or dress). Her long brown hair reaches down to her waist. This violet eyed northerner is not easily forgotten.
Personality: She is overprotective of those who hire her services. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She is the product a well kept family trust fund and as such has never really known need. When Mary reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.
Motivation: She's attracted to the PC; and to settle down with her crush
Ideals: Impeccable. Bonds: Guardian, Rich, Military, Has a crush. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 7 (-2) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. Moonstone (60 gp). 1 Chain shirt.
Cora Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears professional attire. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is lengthy and is close to two feet long. She is baby faced.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Further she is a bit of a stoner and is frequently out of it.
History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc
Flaws: Antagonistic, Addict. Bonds: Attractive, Slave, Rich. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Yvonne Ridley, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear grey clothing when she does not wear armor. Her white hair is matted, messy, and big. She has gleaming, smiling violet eyes.
Personality: This woman loves music and to teach people music more than just about anything. She has all her life been fascinated with music.
History: When she was but 6 years old her parents immigrated from the west. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. She hasn't told them the truth, but wants to settle down with them.
Motivation: A deep hatred of dire rats; and many dire rats want her driven away
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Has a crush, Enemies. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Tricking Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears just a brown suit. She has styled her beige fur well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Tricking is depressed about a lot of things. She tends to be a nihilist. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with vampirism at a very young age, Tricking has worked very hard to control her curse. She was granted necromantic powers by her dying sister.
Motivation: To prove her worth to the world.
Ideals: Gifted. Flaws: Insomniac, Depressed, Impulsive, Disease. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp. 1 Half-Plate.
Delre Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is also unnaturally pale. She has slicked back auburn hair. Her eyes are green.
Personality: Overbrimming with self-confidence, Delre isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She misses her home and complains about the freezing weather, even in summer.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's looking for her big break; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Ida Hastings, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. She sports chestnut long hair. Her face is covered beneath a completely black helmet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Cynical, Ugly. Bonds: Rich, Religious. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3200 sp. Jet (70 gp). Tiger eye turquoise (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gunter Marlee, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He wears a Stetson hat to hide his balding. His fierce amber eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Humans.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He became a Miller soon after.
Motivation: Meet up once more with his childhood friend; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Racist, Depressed. Bonds: Adventurer, Job. Occupation: Miller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Silver holy symbol.
Habor Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Server does. He has wavy blue hair. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Habor embodies much of what other species detest in the Tieflings. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Habor and his spouse have recently divorced.
Motivation: He is greedy; and wants a kiss
Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Rich. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 370 gp. Violet garnet (400 gp). Iolite (60 gp). Deep blue spinel (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
