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NPC Generator

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Advanced [show]


Shadow Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He wears his lavender fur down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Shadow Wind, Male Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 28000 sp.


Social Check DCs


Eida TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a wide-brimmed hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Knight, but she was a colossal failure. She now owns her own business.

Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Eida TellPenny, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp. Deep green spinel (40 gp). 1 Banded mail.


Social Check DCs


Godfrey Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Barber business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Extrovert. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Godfrey Wellington, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)6 (-2) 13 (+1)12 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Gynnie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has a large white mantle and cape that has been intricately interwoven into her tan robe. She keeps her auburn hair in a pixie cut. Her eyes, though not visible through her cowl, are brown.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants she idolized her father. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Persistence. Bonds: Poor, Adventurer, Immigrant, Nature. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Gynnie Brightmoon, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 9 (-1)7 (-2)
Skills Intimidation +0, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Zircon (70 gp). 1 Darkwood Buckler.


Social Check DCs


Urshar Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and she perpetually has her trident ready. Her white hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sold as a small child to a slaver, Urshar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father; and doesn't want to be a interpreter and was forced into it by her family

Ideals: Fighting, Entrepeneur. Bonds: Poor, Guardian, Mentor, Family. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Urshar Eversharp, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)9 (-1) 10 (+0)6 (-2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Brown-green garnet (120 gp).


Social Check DCs


Ur-Lasu Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his kukri always slung over his shoulder, and carries kukris. His chestnut hair is unkempt and raggedy. His eyes are blue and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Lasu fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Ur-Lasu Easton, Male Half-Orc Sorcerer 2
Medium (6'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow leather gloves, a yellow jacket, and tight pants. His white hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant brown.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Rich. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Simon Holimion, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Melech Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black painted combat armor at almost all times. He wears his white hair up. His gold eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Melech was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Athletic. Flaws: Insomniac, Forgetful. Bonds: Poor. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Melech Clever, Male Tiefling Sorcerer 3
Medium (6'7") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)8 (-1) 11 (+0)19 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp.


Social Check DCs


Ea Justice, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she usually wears her green robe and has her quarterstaff always slung over her shoulder. Her purple hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ea was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered music. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice, Persistence, Artistic. Flaws: Ugly, Shy. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Ea Justice, Female Tiefling Sorcerer 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1700 sp.


Social Check DCs

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