Srorthen Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with white slacks. He wears his scarlet crest up. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing music.
History: Srorthen was raised in a hard working conservative environment. His divine abilities were realized during a raid on his village. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His fur is yellow and very short. His eyes are likewise green. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Gifted from a young age, Emerald studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands
Ideals: Passionate, Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Yurgunn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.
History: Yurgunn was born with her father's beautiful face. She has had some formal writing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions
Ideals: Joker, Artistic. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Tyna Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Miner.
Motivation: To be a Crown-heir again; and to unite with her sister
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp. 1 Climber’s kit.
Thea Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. Her red hair is thinning but still full. Her blue eyes dart from person to person to random spaces in the air.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a very good compulsive liar and kleptomaniac.
History: Thea was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Dynamic Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears brown leather gloves, a brown jacket, and tight pants. Her yellow fur has been sun bleached extensively. Her thin eyebrows rest above her beady green eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with a lost civilization.
History: She was born to loving parents in a slum to the west. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Serpent Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her gray fur down. She has a dull look in her amber eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has all her life been fascinated with dancing.
History: When she was but 8 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is terrified, and will act out of fear; and she would like to get married and retire
Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Immigrant, Has a crush. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp.
Pearl High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a large red jacket. Her auburn hair is smooth and relatively long. Her gray eyes have a joyful gleam in them most of the time.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Pearl grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: An old rival family wants her found; and she wants to meet her childhood hero
Bonds: Adventurer, Nature, In love, Family. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp.
Habor Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His blue hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.
Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Criminal record. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. Brown-green garnet (110 gp). Malachite (14 gp). Moss agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
