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NPC Generator

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Advanced [show]


Helja Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. She has wavy auburn hair. She has a dull look in her green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Helja was born on a far northern forest where she grew up under the tutelage of her mother, an expert Assassin. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has passion for adventuring and risk; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Helja Bloodkith, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 15 (+2)4 (-3)
Skills History +3, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 270 gp.


Social Check DCs


Bardryn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'10", this woman wears a brown collared shirt and blue skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 79. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born to a Hunter, her father struggled to pay the bills. Cursed with a spirit at a very young age, Bardryn has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Disease. Bonds: Poor, Enemies. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Bardryn Thrahak, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 gp.


Social Check DCs


Seebo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 8 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Seebo Fapplestamp, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Nissa Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 99. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Nissa studied abroad. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She is searching for what she claims is her rightful reward.

Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Adventurer, Religious. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Nissa Pilwicken, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)16 (+3) 14 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Goblin, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp.


Social Check DCs


Arjhan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his red crest in a flapper bob. He has red eyes and a green hat with a brown feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of giants once and for all.

History: Arjhan lived on a farm with his mother, near the main road leading to a nearby town. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Arjhan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To unite with his sister; and revenge

Ideals: Athletic. Bonds: Poor, Enemies, Family. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Arjhan Lhamboldennish, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 40 pp. Alexandrite (700 gp).


Social Check DCs


Ernest Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This man usually wears his yellow robe and has his ceremonial dagger always slung over his shoulder. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has wavy black hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. After coming to the age of reason, Ernest took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Fahrend, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Celestial, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp. Amber (140 gp).


Social Check DCs


Watson Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long auburn hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small desert village. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Artistic. Bonds: Rich, Immigrant, Nature. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Watson Shadowquick, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Cloud Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown feathered hat and brown clothes, and sports empty pouches on his belt. His fur is gray, silky, and of moderate length. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Sold as a small child to a slaver, Cloud was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cloud abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Attractive, Guardian, Mentor, Adventurer, Family. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Cloud Mist, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long white beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Animal Trainer mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Animal Trainer again; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Don Merton, Male Human Sorcerer 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 350 gp.


Social Check DCs

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