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NPC Generator

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Advanced [show]


Eloise LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a fancy violet dress. Beneath her clothing is a huge mess of scar tissue. She keeps her long red hair kept up in a rat tail. Her eyes are a pleasant hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. Due to her spouse's obsession with being a Baker they were divorced and she won custody of their daughter. She worked as a Guard, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Slave, Poor, Family. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Eloise LaHood, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Spear In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Her black fur is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are hazel.

Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. She receives visions of the future at random moments

History: She was born blind and as such lacked many opportunities for work. When Spear reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Bricklayer for hire.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Military. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Spear In Shadow, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)7 (-2) 10 (+0)5 (-3)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Elegant Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her yellow fur is kept up in a ponytail inside a top hat. She has green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She feeds upon the attention of others.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Butcher for hire.

Motivation: Regain custody of her son; and wants to raise her children well

Ideals: Gifted. Bonds: Attractive, Nature, Job, Family. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Elegant Wing, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 340 gp.


Social Check DCs


Aldous Colby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has done his best to style his silver hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Aldous Colby, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Fragrant Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She dresses in brown turtlenecks beneath a green coat with tan slacks. She keeps her long white fur kept up in a rat tail. Her thin eyebrows rest above her beady copper eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Many giants want her driven away.

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Fragrant Grass, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 pp. 1 Half-Plate.


Social Check DCs


Mardnab Ningel, Female Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is dressed in a clean tan cloak covering her clean studded leather. Her hair is short and chestnut. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Mardnab does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Mardnab was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She has set out to sabotage the competition.

Motivation: Further expansion of business; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Cynical, Depressed. Bonds: Military, Job. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Mardnab Ningel, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Silk rope.


Social Check DCs


Cairn Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long silver hair kept up in a rat tail. His skin is flawless and his black eyes scan people very quickly.

Personality: This man loves music and to teach people music more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Sellsword for hire.

Motivation: To prove his worth to the world; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Military, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Cairn Ennui, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)16 (+3) 12 (+1)13 (+1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 180 gp.


Social Check DCs


Naal Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and he perpetually has his trident ready. He has wavy white hair. His ears are large.

Personality: Naal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Naal Erenaeth, Male Elf Sorcerer 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Grai Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has a large white mantle and cape that has been intricately interwoven into her grey robe. She has styled her golden hair well, parting it to the left. Her gray eyes are slightly larger than normal.

Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a desert tribe. She was taken from her home at a very young age. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Nature, Slave. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Grai Sheldon, Female Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)7 (-2) 10 (+0)11 (+0)
Skills History +0, Insight +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs

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