Emmeline O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean yellow cloak covering her clean studded leather. She is portly but not overly obese. She wears her auburn hair up in a very large beehive style do. Her eyes are green and she is always smoking a pipe.
Personality: She is a Carpenter first and foremost. She believes firmly that knowledge should be universal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Emmeline grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Regain custody of her daughter; and balancing her hectic life and new carpenter responsibilities is difficult
Bonds: Job, Criminal record, Adventurer, Rich, Family. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Golden pearl (50 gp).
Gerbo Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in blue turtlenecks beneath a red coat with black slacks, and a wedding ring on his left hand. With bright black hair and a scraggly beard. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Merchant, Gerbo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He became a Merchant soon after.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: In love, Job. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Masterwork Uncommon Weapon.
Shautha Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman has a large white mantle and cape that has been intricately interwoven into her tan robe, and a wedding ring on her left hand. Her black hair is long and unkept. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She got into the Weaver business at a young age. In her 15th year, her parents were killed by a orcs raid, leaving Shautha alone in the world. After a stint in an orphanage, she was adopted. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and many orcs want her driven away
Flaws: Ugly, Mundane. Bonds: In love, Enemies, Job. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Brass mug with jade inlays (100 gp).
Ar-Karo Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Engraver. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Ar-Karo was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Attractive, Military. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Diggory Walcott, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Rezena Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in a clean black cloak covering her clean studded leather. Her rusty crest is long and unkept. Her eyes are gold and beady.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born a particularly ugly child, much to the horror of her parents. Rezena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and to reunite with her absent father
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Amethyst (150 gp).
Arava Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears professional attire. Her crest is short and brass. She has a dull look in her gold eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Hunter, her mother struggled to pay the bills. Arava abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Adventurer, Poor. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp.
Cloak Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a pastel shirt with thin brown vertical stripes and black pants. She keeps her long gray fur kept up in a rat tail. Her amber eyes are passionate and lively.
Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Layabout profession.
History: She was born in the north. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.
Motivation: She is unsatisfied with her job; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Poor, Job, Immigrant. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Lapis lazuli (10 gp).
Agnes Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears violet trousers with grey and brown striped suspenders. She wears various colorful collared shirts. She has wavy golden hair. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a mechanic, and taught her how to fix just about anything. She was granted arcane powers by her dying brother.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Gifted, Persistence. Flaws: Racist, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
