Erias Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He has a red handlebar mustache and slicked back red hair. His skin is flawless and his green eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Erias embodies much of what other species detest in the Dwarves. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: Wants to raise his children well; and to be a barrister again
Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Job, Family. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 170 gp. 1 Chain shirt.
Rosamund Spalding, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a perfectly clean shirt and pair of pants. Her blonde hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She snorts whenever she laughs or is feeling confident. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Rosamund was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 5 (-3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Burto Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a red broad hat and red clothes. He is muscular with a powerful set of arms. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has gray eyes.
Personality: Eccentric and domineering, Burto will drive conversation. He has a small toy that he constantly fidgets with.
History: He comes from a rich southern family. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Adventurer, Slave. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Malachite (10 gp).
Philomena Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her red robe and has her halberd always slung over her shoulder. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her chestnut hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is skeptical of what others tell her and is slow to trust.
History: Born in the east to a Gardener, Philomena learned a great deal about her father's area of expertise. In her 11th year, her parents were killed by a gnolls raid, leaving Philomena alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Passionate. Flaws: Shy. Bonds: Job, Enemies, Adventurer. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 3000 cp.
Prosperine Torment, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of luck around her neck, and a nunchaku on her belt. Her black hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Hunter, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her old friends; and sabotage a competitor
Ideals: Fighting, Artistic. Bonds: Rich, Job, Adventurer. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Chenna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western woman dresses in red turtlenecks beneath a black coat with white slacks. Her feathered hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: Stoic and calm, she prefers to meditate than take action. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born a particularly ugly child, much to the horror of her parents. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Half-Plate.
Jane Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. With wild silver hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, she is a well trained Herbalist. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to open a new tavern; and human compassion
Flaws: Ugly, Racist. Bonds: Poor, Job, Religious, Adventurer. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Ranged Weapon.
Damaia Creed, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a green costume with the symbols of the four houses of cards on her torso. She keeps her purple hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to her, and she is able to talk to them.
History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.
Motivation: To find somewhere to settle down; and she feels the way she acts is they only way to get by in the world
Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Attractive, Nature. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Amethyst (140 gp).
Kathra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple brown robe with pastel stripes complete with hood. She has a long white ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
