Rhogar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He is dressed in an above average manner, and his gloved hand is found clutching a trident. He wears his gold crest up. His skin is flawless and his red eyes scan people very quickly.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.
History: Rhogar lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has worked as a Carter like his mother before him.
Motivation: Regain custody of his daughter; and wants to open a new tavern
Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Family, Job. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Sindri Welber, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan tunic with brown highlights, and long white pants that bunch up around his shoes. His red hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Athletic, Passionate. Bonds: Religious, Nature, Rich, Adventurer. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp.
Marastyr Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman dresses like a well dressed Assassin does. Her clothes are grease stained in places. Her chestnut hair is greasy and uncared for. Her amber eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the west, but her parents moved at a very young age to the south. Through the years after Marastyr was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Marastyr's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and she is unsatisfied with her job
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Tûmûg Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears black trousers with white and green striped suspenders. He wears various colorful collared shirts. His black hair is unkempt and raggedy. His brown eyes peer out from beneath his feathered black hat.
Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Tûmûg and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Jet (50 gp). 1 Darkwood Buckler.
Fenriz Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His hair is short and dark red. His eyes are a pleasant black.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.
History: When he was but 6 years old his parents immigrated from the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fenriz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fenriz. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he feels kind of lost in life
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Immigrant, Criminal record. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 cp.
Guy Colton, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears a grey armored body suit, with a simple white line shooting up and back down. His deerstalker hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east to a Shoemaker, Guy learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Az-Adar Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His brown hair is knotted and matted. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Brewer business at a young age. Brilliant and gifted he never wanted to apply himself. He struck the Brewer job and began his own company from there.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Gifted. Flaws: Emotional. Bonds: Job. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Thorin Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy grey pantaloons and a white scarf. His white hair and beard is wavy and long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Addict, Shy, Impulsive, PTSD. Bonds: Rich. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Anne High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She has slicked back white hair. Her face is covered beneath a completely black helmet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Dyer and found it very stressful. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg
Flaws: Ugly. Bonds: Rich, Job, In love, Adventurer. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 240 gp.
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