Shane Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is slicked back into a classic pompadour. He has gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Flaws: Disease. Bonds: Rich, Attractive, Military, Mentor. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Ronwe Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black shirt with thin brown vertical stripes and white pants. Her red hair has been sun bleached extensively. Her eyes are black and catlike.
Personality: Abrasive and pushy, she has a hard time making friends. Ronwe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born at the edge of vast island. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Nature, Rich. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Drifting Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely brown suit with tan socks and a vest with buckled shoes. His black fur is thinning but still full. This green eyed westerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.
History: Drifting was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful, Mundane. Bonds: Job, Slave. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp. Tourmaline (130 gp).
Fragrant Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tattered old clothes. She has orange fur. Her copper eyes dart from person to person to random spaces in the air.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to loving parents in a slum to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Darkwood Buckler.
Lilli Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tan armored body suit, with a simple brown line shooting up and back down. She wears her brown hair up. Her eyes are amber and catlike.
Personality: Eccentric and domineering, Lilli will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Marshal business at a young age. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Marshal soon after.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Extrovert. Bonds: Attractive, Job, Poor. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Roland Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His red hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roland took refuge in the old dungeon and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Coral (130 gp). 1 Darkwood Shield.
Urshar Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple brown robe with blue stripes complete with hood. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: Retire the richest woman in the west.
Ideals: Artistic, Optimist, Entrepeneur. Bonds: Attractive, Poor. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp.
Maiathah Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her golden hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Maiathah took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Logical, Fighting, Gifted. Flaws: Antagonistic. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 sp.
Fax Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a colorful flower in his white crest. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a mountains tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.
Motivation: He is wracked by social anxiety.
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
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