Radomir Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His blonde hair is cut short. His eyes are a pleasant gray.
Personality: Radomir hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is frequently practicing swordplay.
History: Radomir was born with his father's beautiful face. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero
Ideals: Artistic. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 6 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her morningstar always slung over her shoulder. She wears a colorful flower in her red fur. She has hazel eyes and a brown hat with a blue feather.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also is a firm believer in the womanly ideal.
History: Gifted from a young age, Sun studied abroad. When Sun reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record, Military. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Banded agate (9 gp). Coral (140 gp). Tiger eye turquoise (9 gp). 1 Masterwork Common Melee.
Trey Dryden, Male Human [Permalink]
Personal [hide]
Description: A 6'2" western man, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His white hair is knotted and matted. His eyes are a pleasant brown.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He loathes his own lifestyle.
Flaws: Mundane, Depressed, PTSD. Bonds: Military, Poor. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1 Chain shirt.
Arara Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Courier. Her silver hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Arara was born with her father's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Doesn't want to be a Courier and was forced into it by her family; and expand her business
Flaws: Insane, Emotional. Bonds: Job, Attractive, Adventurer, Family. Occupation: Courier
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Chain shirt.
Hagren Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a red scarf, and carries greataxes. His hair is cut close to his head. His blue eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hagren took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting, Philantrophist. Bonds: Military, Nature, Adventurer. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Fallond Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears dark leathers with embroidery. He has a hunchback. He sports a long black beard, and similarly colored long hair. His eyes are amber and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Servant
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 20 (+5) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Justin Astley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a hunchback. His hair is long and white with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His violet eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Bowyer. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast plains. His childhood dream was to be a Carpenter, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Expand his business; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Kelter Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has auburn hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: Revenge; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 10000 cp. 2 Alchemist’s fire.
Yevelda Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears an entirely white suit with brown socks and a vest with buckled shoes, and sports empty pouches on her belt. She has shaved her head bald. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Yevelda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born several months after her mother was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Brewer job and began her own company from there.
Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army
Flaws: Shy, Hedonist. Bonds: Attractive, Military, Job. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 7 (-2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
