Himo Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly nunchakus and hammers. His blonde hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Himo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Extrovert, Artistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. 1 Darkwood Shield.
Zedaar Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length copper crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Shy. Bonds: Poor, Adventurer, Mentor, Slave. Occupation: Dilettante
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. Large well-done wool tapestry (300 gp).
Beleth Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her yellow robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her dark red hair is still thick. Her red eyes are passionate and lively.
Personality: She likes to make people angry or surprised. Beleth is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the south. Through the years after Beleth was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Beleth's father didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a bricklayer and was forced into it by her family
Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Infernal, Gnome, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Krimmon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear white clothing when he does not wear armor. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Krimmon was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 pp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (600 gp).
Gerbo Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Gerbo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gerbo's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerbo and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. White pearl (140 gp).
Ilga Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her long red hair is drawn into a two foot long braid. Her eyes are violet.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Ilga was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Persistence. Flaws: Impulsive. Bonds: Religious. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
Ar-Gul Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is matted, messy, and big. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Freshwater pearl (16 gp).
Hirrathak Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and carries shortbows. His green crest is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.
History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist. Bonds: Job, Rich, Debt. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp.
Hûmgrat Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he very much looks the part of a Painter. He wears a colorful flower in his silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hûmgrat grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hûmgrat. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult.
Flaws: Insane, Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!