Olunt Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin brown vertical stripes and black pants. He keeps his auburn hair in a pixie cut. His eyes are likewise green.
Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Olunt lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Flaws: Shy, Hedonist. Bonds: Family, Criminal record. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Ghesh Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His rusty crest is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful brothel owner made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Bather.
Motivation: Wants a kiss; and sabotage a competitor
Flaws: Shy, PTSD. Bonds: Job, Mentor, Has a crush. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Tiger eye turquoise (10 gp).
Ella Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She tends to wear a large tan jacket. Her auburn hair is braided into rings. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a desert tribe. A gifted student she started as a Tanner, but she got bored and became a Mayor. She has set out to sabotage the competition.
Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor
Ideals: Athletic, Impeccable. Flaws: Terse, Addict. Bonds: Nature, Job. Occupation: Mayor
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. 1 Climber’s kit. 1 Masterwork manacles.
Theriatis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theriatis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against orcs
Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Enemies. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Harvest Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly shields and swords. His gray fur is smooth and relatively long. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Sellsword. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Harvest was born in the east. At a young age he loved to build and create. He moved out west to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day
Ideals: Persistence. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Ermina Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. Her hair is golden, silky, and of moderate length. Her amber eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the south. Ermina was born on a far southern island where she grew up under the tutelage of her mother, an expert Brewer. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants a kiss
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Ranala Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear tan pants and tee shirts. She wears her chestnut hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.
Personality: She is happy with her job as a Detective. She turns her eye from what people do, preferring to live and let live. Ranala is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Flaws: Mundane. Bonds: Job, Family, Military, Religious. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Don Windsor, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man usually wears his brown robe and has his nunchaku always slung over his shoulder. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He uses divination through singing.
History: Born to a Mortician, his father struggled to pay the bills. A gifted student he started as a Mortician, but he got bored and became a Assassin. He has been saving his money to try and buy his brother's freedom.
Motivation: He's looking for his big break; and to be a mortician again
Ideals: Gifted. Bonds: Job, Poor, Family, Adventurer. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp.
Tervaround Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is well dressed, but even with her fine clothing she looks run-down. She is an epitome of beauty. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is overprotective of those who hire her services. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.
Motivation: To protect her home; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Guardian, Mentor. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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