Uthemar Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is drawn into a tight pony tail with a card scrunchie. His brown unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Rich, Family. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 6 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Torgga Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She carries a battered sai and tarnished crossbow as well. She keeps her white hair in a pixie cut. Her skin is flawless and her brown eyes scan people very quickly.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Torgga was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Torgga was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Torgga's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 240 gp. Freshwater pearl (13 gp).
Nalral Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Nalral was born with his father's beautiful face. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Flaws: Shy. Bonds: Attractive, Family. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 800 sp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.
Lone Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He sports brown clothing, slightly heavier than average wear. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length orange fur. He has gleaming, smiling copper eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.
History: Born in the west to a Animal Trainer, Lone learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and seeks redemption
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 160 pp.
Millicent Springfield, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is bald on top and has large white tufts of hair around her ears. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily eccentric. Millicent is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father
Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 5000 cp.
Ootah Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She has a large black mantle and cape that has been intricately interwoven into her pastel robe. She has a hunchback. Her auburn hair is matted, messy, and big. Her brown eyes dart from person to person.
Personality: She acts crazy and hedonistic. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the north, but her parents moved at a very young age to the east. She worked as a nervous Server and found it very stressful. She has drifted from career to career and currently works as a Server.
Motivation: To be a Fisher again.
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Leaf In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red fur is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise hazel.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with her god.
History: The child of a Spy, who enjoyed hunting, Leaf was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Leaf took refuge in the ruined castle and found the beat up sai and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Bonds: Criminal record, Religious, Nature, Job, Enemies. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 250 gp.
Aura Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her cinnamon fur is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Aura was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic. Flaws: Insane. Bonds: Criminal record, Job, Immigrant. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Bidreked Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it and is in decent physical shape. His bronze crest is drawn into a tight pony tail with a card scrunchie. His eyes are red and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Cynical, PTSD. Bonds: Adventurer, Rich. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 4000 cp.
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