Osco Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with white pants. He has shaved his head bald. He has gleaming, smiling amber eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better village for his children.
Motivation: Doesn't want to be a Detective and was forced into it by his family; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Bonds: Enemies, Family, Religious, Adventurer. Occupation: Detective
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Common Ranged Weapon.
Nala Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green tunic with grey highlights, and long green pants that bunch up around her shoes. Her silver crest is lengthy. Her ears are large.
Personality: Nala is depressed about a lot of things. She tends to be a nihilist. She is frequently practicing swordplay.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Map Maker father left her crippled. She now owns her own business.
Motivation: Wants to raise her children well; and regain custody of her son
Flaws: Ugly, Depressed, Disease. Bonds: Military, Job, Family. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Frug Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears blue trousers with brown and red striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He has no hair. His brown eyes peer out from beneath his broad blue hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.
History: He was born in the west, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Ugly, Insomniac, Lazy. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Bree Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. Her brown hair is kept up in a ponytail inside a feathered hat. Her fierce blue eyes like to dwell on things.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also has developed a complete distrust of the Actor profession.
History: She was born the only child of a wealthy merchant. She worked as a nervous Mason and found it very stressful. She's also a talented Actor, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 sp.
Alexandre Clinton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, red shirt, and pastel tie. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gifted student he started as a Bellfounder, but he got bored and became a Sailor. He has worked as a Sailor like his father before him.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Fighting, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp.
Don Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Healer. His blonde hair is thinning but still full. His eyes are green and catlike.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Athletic. Bonds: Job, Enemies, Criminal record. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Keyleth Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. She has white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Flattery will make her almost putty in your hands.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Keyleth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Five On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has no fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Flattery will make her almost putty in your hands.
History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new carpenter responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Rich, Job, Military. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Flame Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears skinny pants and wears a brown and green robe with the hood down. His fur is orange and curly. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
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