Dworic Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting brown shirt and pants. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: When he was but 4 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Religious, Immigrant. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Common Melee.
Cloud Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His fur is short and white. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Forgetful, Mundane. Bonds: Job, Immigrant. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp. Rhodochrosite (10 gp).
Zook Dunben, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His chestnut hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.
Motivation: A rival would like him out of the picture.
Bonds: Attractive, Job, Family, Criminal record. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Zagga Rylan, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.
History: She was raised in a desert tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She uses money and sex appeal to get what she needs; and she wants to meet her childhood hero
Ideals: Optimist, Pacifist. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. 1 Smokesticks.
Purban Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has a minor phobia of water and hates getting wet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Purban reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Masterwork Common Ranged Weapon.
Chem Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a green cloak and cross-gartered white stockings. He has dyed his greying purple hair a little too much giving a sharp purple color. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: Chem was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: To be a Mercenary again.
Ideals: Passionate, Gifted. Bonds: Job. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Aura Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. She has dyed her greying orange fur a little too much giving a sharp orange color. Her amber eyes dart from person to person to random spaces in the air.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Pacifist. Bonds: Attractive, Immigrant, Enemies, Military, Nature. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Jebeddo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a large tan jacket. His white hair is braided into rings. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants a kiss; and wants his loneliness to end
Flaws: Ugly, Secretive, Fearful, Mundane. Bonds: Criminal record, Has a crush. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 500 gp.
Fibblestib Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, tan, dusty cloak. He is an epitome of beauty. He has a long brown beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his mother was called into army service. When Fibblestib reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: Wants to raise his children well; and he is greedy
Flaws: Insane, Impulsive. Bonds: Attractive, Military, Rich, Family. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp.
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