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NPC Generator

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Advanced [show]


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This western woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her clothes are grease stained in places. Her moppish red hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.

History: Panana was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the west, certain she would find work there.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Panana Horcusporcus, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. Amber (120 gp). Coral (120 gp). 1 Half-Plate.


Social Check DCs


Oppleby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Oppleby was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist, Entrepeneur. Flaws: Terse. Bonds: Attractive, Family. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Oppleby Wildwander, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp.


Social Check DCs


Mormog Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. Mormog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Mormog Whitby, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is long and unkept. His eyes are brown and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. Fonkin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Fonkin Folkor, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)12 (+1) 15 (+2)14 (+2) 18 (+4)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 5000 cp. Blue quartz (12 gp). 1 Alchemist’s fire.


Social Check DCs


Mella Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. Her head has been shaved. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Mella grew up listening to her mother's many stories. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: Wants to raise her children well.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Family, Adventurer. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Mella Melancon, Female Half-Elf Sorcerer 3
Medium (4'7") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2900 sp.


Social Check DCs


Ombul Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered greataxe and tarnished glaive as well. His long white hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist, Artistic. Bonds: Attractive. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Ombul Bigheart, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sapply Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and is generally shirtless and showing off his tattooed chest. He keeps his chestnut hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Sapply would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. His mother was a soldier and died while he was still young. Sapply was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Secretive. Bonds: Military, Mentor. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Sapply Maekkelferce, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Persuasion +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp.


Social Check DCs


Bertram Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple white robe with pastel stripes complete with hood. His red hair is cut short. His eyes are likewise gray. His teeth are white and perfect.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Around other people he will do his best to conceal his emotions and appear jolly.

History: Bertram hails from a village terrorized by illithids. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Bertram Underfoot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp. Blue sapphire (500 gp). Freshwater pearl (4 gp).


Social Check DCs


Burana Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. Her white crest is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to her, and she is able to talk to them.

History: Burana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Burana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: Many drow want her driven away; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Nature. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Burana Delmirev, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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