Huru Fidget, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'10" southern woman, she wears a white coat over a brown low-cut shirt, and a broad hat upon her head. Her long chestnut hair reaches down to her waist. She wears large thick round spectacles.
Personality: Huru is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Gifted from a young age, Huru studied abroad. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She loathes her own lifestyle; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Depressed, Shy. Bonds: Adventurer, Criminal record. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Salanop Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a island tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To find somewhere to settle down; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Criminal record, Nature, Immigrant. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Cloth of gold vestments (140 gp).
Heather Walcott, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her flail. She wears a Stetson hat to hide her balding. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.
History: Heather was born with her mother's beautiful face. In her 15th year, her parents were killed by a dire rats raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Insomniac, Selfish. Bonds: Attractive, Enemies. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Red-brown spinel (70 gp).
Nordak Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Thoradin Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, brown cloak. Beneath his clothing is a huge mess of scar tissue. His red hair is braided into rings. His eyes are a pleasant brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born on a small isolated farm. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Justice. Bonds: Slave, Criminal record, Nature, Family, Debt. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 80 pp.
Shaena High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a card on it. She wears her hair in dreadlocks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Slave, Mentor. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 gp.
Bune Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with grey and tan striped suspenders. She wears various colorful collared shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. She has white eyes.
Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: She uses money and sex appeal to get what she needs; and she has a crush on the local shipwright
Bonds: Attractive, Has a crush, Rich, Mentor. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Raiann Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears light armors faded through time and improper care. Her copper crest is slicked back into a classic pompadour. Her gold eyes dart from person to person to random spaces in the air.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born a particularly ugly child, much to the horror of her parents. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Regain custody of her daughter.
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Flask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His red fur is long and unkept. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.
History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sculptor responsibilities is difficult
Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Terran, Elven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Half-Plate.
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