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NPC Generator

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Advanced [show]


Halander Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, wearing white shirts, loose pants, and blazers most of the time. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Halander was born with his father's beautiful face. He was an apprentice working in his father's forge. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Halander Swiftwhistle, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. 1 Silk rope.


Social Check DCs


Umpen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. With bright brown hair and a scraggly beard. He has gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Fletcher, who enjoyed hunting, Umpen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Umpen took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge.

Ideals: Fighting, Justice. Bonds: Job, Nature, Enemies. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Umpen Folkor, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Mehen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying white crest a little too much giving a sharp white color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mehen Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)16 (+3) 11 (+0)18 (+4)
Skills History +5, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Blue quartz (13 gp).


Social Check DCs


Virra Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to cover her moderate length brown hair. Her eyes are likewise hazel.

Personality: Cocky and sure of herself, she believes she is the best Soapmaker born in the past three hundred years. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Virra lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her sister's freedom.

Motivation: To be a Stylist again.

Ideals: Athletic. Bonds: Job, Religious, Family. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Virra Fiddlefen, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 pp. 1 Everburning torch.


Social Check DCs


Audhild Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a weathered and beat up set of banded mail beneath an oversized grey coat, marred by teas. She wears her brown hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Audhild Trueanvil, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 700 sp.


Social Check DCs


Enidda Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is knotted and matted. Her eyes are amber and beady.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of specialists.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Enidda Horcusporcus, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his auburn hair up. His face is scarred and worn.

Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Black pearl (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vistra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has shaved her head bald. She has violet eyes and a grey hat with a black feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and she has money and likes to spend it

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Job, Rich. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Vistra Caebrek, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs


Felgrat Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is blonde and curly. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Many illithids want him driven away; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur, Gifted, Fighting. Bonds: Attractive. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Felgrat Livingstone, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 2 Alchemist’s fire.


Social Check DCs

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