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NPC Generator

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Advanced [show]


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears brown trousers with blue and violet striped suspenders. He wears various colorful collared shirts. With bright auburn hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Morkral was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Fighting, Logical. Flaws: Addict. Bonds: Job. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Morkral Trueblood, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3100 sp.


Social Check DCs


Dworic Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is matted, messy, and big. His green eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: Born to a Beggar, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dworic and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Dworic Stoutale, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 sp.


Social Check DCs


Nuraval Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean grey cloak covering his clean studded leather. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. Through the years after Nuraval was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nuraval's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: In love. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Nuraval Helcral, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 7 (-2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Nithther Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a green suit, white shirt, and black tie. His copper crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Mortician, who enjoyed hunting, Nithther was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Mentor, Nature. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Nithther Shestendeliath, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ulfgar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. After a long history of fighting, Ulfgar and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Ulfgar Loderr, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)6 (-2) 11 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Superior lock. 1 Good lock. 1 Good lock.


Social Check DCs


Megged Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large black jacket. He keeps his golden hair in a pixie cut. His amber eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Philantrophist. Flaws: Mundane, Ugly, Fearful. Bonds: Family. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Megged Yeardley, Male Half-Orc Sorcerer 3
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Beiro Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and he perpetually has his spear ready. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a wizard, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Beiro Mellerelel, Male Elf Sorcerer 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Amethyst (40 gp).


Social Check DCs


Cora Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a red suit, brown shirt, and violet tie. Her hair is chestnut, silky, and of moderate length. She has several tiny jet earrings on each ear.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.

History: She got into the Barber business at a young age. She helped her father out around the business and became quite the natural. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Meet up once more with her childhood friend.

Ideals: Philantrophist. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Cora Reedfellow, Female Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 40 gp. Lapis lazuli (4 gp). Rock crystal (70 gp). Malachite (4 gp).


Social Check DCs


Anselm Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised in a mountains tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and many illithids want him driven away

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Enemies, Nature. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Anselm Xistsrith, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Banded mail.


Social Check DCs

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