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NPC Generator

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Advanced [show]


Everard Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Everard Harris, Male Half-Elf Sorcerer 3
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Adam Hastings, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze, and his gloved hand is found clutching a sickle. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Adam studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Adam Hastings, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Lapis lazuli (15 gp).


Social Check DCs


Mumpena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'1" and wears tan leather gloves, a tan jacket, and tight pants. Her right hand appears badly burned and disfigured. Her hair is chestnut and curly. She wears an eyepatch.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a white middle class family as the only child. She dropped out of school before completing her studies. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she is content

Ideals: Logical. Flaws: Ugly, Selfish, Mundane. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Mumpena Bafflestone, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3000 cp.


Social Check DCs


Ozyman Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ozyman was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Fearful. Bonds: Family, Adventurer, Enemies. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Ozyman Glenfellow, Male Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Zook Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Animal Trainer. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Zook would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He has worked as a Animal Trainer like his mother before him.

Motivation: To be a Bounty Hunter again; and further expansion of business

Ideals: Opinionated. Flaws: Disease. Bonds: Job, Slave, Military. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Zook Gimlen, Male Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Vlorn Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" western man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: Vlorn was born in the west. At a young age he loved to build and create. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: He feels threatened by others.

Ideals: Professionalism, Persistence. Flaws: Fearful. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Vlorn Bigheart, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel and he is always smoking a pipe.

Personality: Stannor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Stannor and his spouse have recently divorced.

Motivation: He feels threatened by others; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Military, Slave. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Stannor Brightmoon, Male Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Amethyst (160 gp). Blue star sapphire (800 gp).


Social Check DCs


Delebean Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a slight overbite and is overall scrawny. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Delebean studied abroad. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Delebean began to lead the lost caravan. He left for the south, certain he would find work there.

Motivation: He wants revenge against orcs; and expand his business

Ideals: Gifted, Entrepeneur. Bonds: Enemies, Immigrant. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Delebean Nackle, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 600 sp. 1 Bullseye lantern.


Social Check DCs


Bethrynna Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue deerstalker hat and blue clothes. Her white hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the east to a Shepherd, Bethrynna learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. Recently the stress of being a Shepherd has made it difficult for her to sleep.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Professionalism, Persistence. Flaws: Insomniac. Bonds: Job, Family. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Bethrynna Iranapha, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs

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