Marastyr Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. She wears her silver hair down. She has several tiny ruby earrings on each ear.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Marastyr grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and she feels that her past leaves her morally obligated to help
Flaws: Cynical, PTSD. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp. Chrysoprase (30 gp).
Eva Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. Her golden hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She likes to make people angry or surprised. She has a minor phobia of water and hates getting wet.
History: Eva hails from a village terrorized by giants. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Adventurer. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Korinn Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" northern woman, she dresses in green turtlenecks beneath a brown coat with pastel slacks. Her bronze crest is long and unkept. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in a small forest village. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 280 gp.
Mormo Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a bastard sword. He has done his best to style his brown hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a island tribe. His father was a soldier and died while he was still young. Mormo was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by drow. Mormo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Bonds: Military, Nature, Enemies, Family. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp.
Tiaathque Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. Her Stetson hat is riddled with cuts and holes. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made her what she is. Through the years after Tiaathque was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Tiaathque's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Gale Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'2", this woman is wearing colorful clothing, dressed as a Baker. Her gray fur is lengthy. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and to protect her home
Flaws: Ugly, Shy, Insane. Bonds: Rich, Job, Guardian. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Margery Ansley, Female Human [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She has slicked back white hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She does not trust anyone and sleeps with one eye open.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want her driven away.
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Religious, Enemies. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Mara Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath her clothing is a huge mess of scar tissue. Her long black hair reaches down to her waist. Her ears are large.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Guard and was forced into it by her family; and to reunite with her absent father
Flaws: Ugly. Bonds: Slave, Family, Religious. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Gerbo Dunben, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and is wearing the road beaten gear of a warrior. His hair is golden and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Human compassion; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Nature, Adventurer. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!